Bonus section 3 About scoring
*About ADEC SYSTEM*
This is an outline of the Automatic Dragon and Enemy Control SYSTEM. In other words, if a good person is having difficulty the system will adjust itself.
*Normal score calculation*
Normal shot, lock on laser, berserk laser drop, score calculation is increased.
NORMAL SHOT SCORE = (Enemy strength value) x (shot rate =2) x 10
LOCK ON LASER SCORE = (Enemy strength value) x (number of simultaneous lock ons) x 10
BERSERK LASER = (Enemy strength value) x (berserk magnification=1) x 10
*Boss time bonus*
Bonus points are awarded for boss battle time. The countdown varies for each boss, with the remaining seconds x100 as the standard points. Except in cases where there are more than 60 seconds remaining then 10000 bonus points are awarded as well as the standard points. And, the degree of difficulty also contributes to the boss time bonus. *1*
Boss time less than 60 seconds
BOSS TIME BONUS = (boss time remaining (seconds)) x 100 x (Difficulty)
Boss time more than 60 seconds remaining
BOSS TIME BONUS =10000 x (Difficulty)
*Boss time bonus beginning value*
EP2 150[sec] x 30[frame/sec] = 4500[frame]
EP3 120[sec] x 30[frame/sec] = 3600[frame]
EP4 180[sec] x 30[frame/sec] = 5400[frame]
EP5 150[sec] x 30[frame/sec] = 4500[frame]
EP6 100[sec] x 30[frame/sec] = 3000[frame]
EP7-1 180[sec] x 30[frame/sec] = 5400[frame]
EP7-2 120[sec] x 30[frame/sec] = 3600[frame]
*Difficulty*
SUPER HARD rank=5 x 3
HARD rank=4 x 3
NORMAL rank=3 x 2
EASY rank=2 x 2
SUPER EASY rank=1 x 1
ULTRA EASY rank=0 x 1
*Hidden bonus*
Each route has a hidden bonus. Score is multiplied by the degree of difficulty. Please try to search for these.
~ Programmer Shin
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